Thursday, August 18, 2011

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Feng Zhu - Gnomon: Volume 3 - Fundamentals of Shot Design For Environments

Feng Zhu - Gnomon: Volume 3 - Fundamentals of Shot Design For Environments
Feng Zhu - Gnomon: Volume 3 - Fundamentals of Shot Design For Environments
English | AVI | XVID 847 kbps 29.970 fps | 720 x 480 | MP3 16 kbps 11 KHz Stereo | 1h53mns | 689 MB
Genre: elearning

This DVD breaks down the individual components necessary to stage a successful environment design. First covered are the basics of perspective, followed by demos explaining the use of scale and composition. Next, the fundamentals of lighting and values are illustrated. Finally, watch Feng sketch out various environments, incorporating all the topics covered above.

Perspective Review
Camera Angles
Thumbnails
Shot Planning
Use of Scale
Use of Value
Composition

Feng Zhu

Feng studied industrial design at the Art Center College of Design. He has since then worked on a diverse array of projects, including video games, TV commericals, film design and amusement park rides. Clients include Lucasfilm, Disney, Blur Studio, Electronic Arts, GT Interactive, Origin Systems, Microsoft, Film Roman, Universal, Warner Brothers and Sierra. For Lucasfilm, Zhu focused on new environments, and hard-surface designs including vehicles, droids and props for Star Wars: Episode III.
Screenshots:
Feng Zhu - Gnomon: Volume 3 - Fundamentals of Shot Design For Environments

Download link:
http://www.wupload.com/file/110351883/Feng_Zhu_Prespective_Training.part1.rar
http://www.wupload.com/file/110351884/Feng_Zhu_Prespective_Training.part2.rar
http://www.wupload.com/file/110351885/Feng_Zhu_Prespective_Training.part3.rar


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