Wednesday, January 27, 2010

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Digital Tutors - Modeling Hard Surfaces with NURBS in Maya

  • Digital Tutors - Modeling Hard Surfaces with NURBS in Maya
    Digital Tutors - Modeling Hard Surfaces with NURBS in Maya
    English | RMVB | RV40 640x480 | MP3 96 Kbps | RS & HF | 171 MB
    Genre: Video Training

    In this course we will use multiple NURBS techniques to build a skateboard in Maya.

    NURBS geometry provides several advantages over some of the other types of building methods available, but the process for creating NURBS geometry is somewhat different from building polygon or sub-d models. In this course we will explore hard-surface modeling by using a variety of NURBS tools and techniques in Maya to build a skateboard. We'll go over tools like lofting, fillets, and using the CV curve tool and, by the end of this project, you'll have a taste of the NURBS building process and be able to use these tools to start building your own models.

    Runtime: 52 min. 41 sec.

    Software Requirements:
    Maya 2008 and up

    Release Date:
    08/04/2009

    Screenshot
    Digital Tutors - Modeling Hard Surfaces with NURBS in Maya


    mORE iNFO
    _http://www.digitaltutors.com/09/training.php?cid=5&pid=131

    Download
    http://rapidshare.com/files/341846199/Modeling_Hard_Surfaces_with_NURBS_in_maya.rar
    or
    http://hotfile.com/dl/25987162/464ec20/Modeling_Hard_Surfaces_with_NURBS_in_maya.rar.html

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