Addison Wesley | 2005 | ISBN: 0321220706 | Pages: 456 | PDF | 7.38 MB
Designing Graphical User Interfaces (GUIs) is a key component in developing attractive, user friendly software. This book is an introduction to programming GUIs using the Java Swing library for students who have a basic/introductory knowledge of programming in Java. Swing is gaining in popularity and is becoming the main Java library for programming GUIs. The author takes a step-by-step approach, introducing the basics of Swing to begin with and introducing increasingly more complex concepts as the reader’s knowledge develops. The book will show the reader how to: *design an interactive GUI; *display graphics and text in GUIs; *use the mouse to interact with the program; *download and display a web page in a GUI.
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