Course Technology PTR | ISBN: 159200007X | 2002 | CHM | 280 pages | 2.82 MB
This book is aimed at anyone interested in learning the basic concepts behind curves and surfaces. Much of the focus is on game development, but the ideas also have applications for people who are interested in CAD, 3D modeling, and visualization. If you are working in these areas and have not had formal training in curves and surfaces, this book is for you.
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