Tuesday, June 30, 2009

USB Complete: The Developer’s Guide

 USB Complete: The Developer’s Guide

USB Complete: The Developer’s Guide

Product Description

This updated edition of the best-selling developer’s guide to the Universal Serial Bus (USB) interface covers all aspects of project development, including hardware design, device firmware, and host application software.

Topics include how to choose a device controller chip, how to write device firmware for USB communications, how to cut development time by using USB device classes, and how to write software to access devices that perform vendor-specific functions. Also discussed are hardware interfacing, using bus power, wireless technologies, and USB On-The-Go.

The book presents example code for accessing USB devices using Visual Basic .NET and Visual C# .NET. The example code shows how to detect device arrival and removal and how to transfer vendor-defined data using the human interface device class and Microsoft’s WinUSB driver. Also covered is how to write device firmware to communicate with the USB host.

The Fourth Edition covers USB 3.0 and SuperSpeed and has new information on controller chips, USB classes, power use, and Microsoft’s WinUSB driver.

The author’s website has program code, articles, and other information of interest to USB developers. (www.Lvr.com)

About the Author

Jan Axelson is the author of seven books about computers and electronic technology, including Embedded Ethernet and Internet Complete, Serial Port Complete, and USB Mass Storage. Her articles have appeared in Circuit Cellar, EDN, Embedded Systems Programming, and Nuts & Volts. She lives in Madison, Wisconsin.



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Published: By: admin - 3:34 AM

Introduction to Assembly Language Programming: For Pentium and RISC Processors, 2nd Edition (Texts in Computer Science)

Book Description:

Assembly language continues to hold a core position in the programming world because of its similar structure to machine language and its very close links to underlying computer-processor architecture and design. These features allow for high processing speed, low memory demands, and the capacity to act directly on the system’s hardware. This completely revised second edition of the highly successful Introduction to Assembly Language Programming introduces the reader to assembly language programming and its role in computer programming and design. The focus is on providing readers with a firm grasp of the main features of assembly programming, and how it can be used to improve a computer’s performance. The revised edition covers a broad scope of subjects and adds valuable material on protected-mode Pentium programming, MIPS assembly language programming, and use of the NASM and SPIM assemblers for a Linux orientation. All of the language’s main features are covered in depth. The book requires only some basic experience with a structured, high-level language.

Topics and Features: Introduces assembly language so that readers can benefit from learning its utility with both CISC and RISC processors [ NEW ].- Employs the freely available NASM assembler, which works with both Microsoft Windows and Linux operating systems [ NEW ].- Contains a revised chapter on “Basic Computer Organization” [ NEW].- Uses numerous examples, hands-on exercises, programming code analyses and challenges, and chapter summaries.- Incorporates full new chapters on recursion, protected-mode interrupt processing, and floating-point instructions [ NEW ].

Assembly language programming is part of several undergraduate curricula in computer science, computer engineering, and electrical engineering. In addition, this newly revised text/reference can be used as an ideal companion resource in a computer organization course or as a resource for professional courses.



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Published: By: admin - 3:34 AM

The Microsoft Certified Application Specialist Study Guide

 The Microsoft Certified Application Specialist Study Guide

The Microsoft Certified Application Specialist Study Guide

Product Description
Demonstrate your expertise with the 2007 Microsoft Office system! This comprehensive study guide covers all the Microsoft Certified Application Specialist exams for Microsoft Office, including Word 2007, Excel 2007, Outlook 2007, PowerPoint 2007, and Access 2007. For each exam, you ll build the skills and knowledge measured by its objectives through a series of step-by-step exercises, practice questions, and real-world scenarios. Easy-to-follow screen shots and explanations bring key concepts to life and expertly guide you through the material. The CD includes the practice files for all the book’s lessons. You ll even get a voucher for a practice pre-test. Earn the premier credential and showcase your expertise in the popular Microsoft Office programs!



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Published: By: admin - 3:34 AM

IP Adressing fundamentals

Product Description

The reader-friendly explanation of how the IP address space works and how it is used

* A reader-friendly introduction to the complex and confusing topic of IP addressing
* Thorough and understandable explanations of the binary mathematics behind IP addressing
* Complete coverage of the IPv4 address space without distractions of routing or transport protocols
* Detailed explanations of subnetting and supernetting, Variable Length Subnet Masks (VLSMs), CIDR, NAT, portable address spaces, and IPv6
* Strategies for managing an address space for enterprise WANs, data centers, and ISPs
* Numerous examples and an easy-to-read style of writing that imparts a profound understanding of IP addressing

The Internet Protocol (IP) is the native protocol suite of the Internet and has become predominant in virtually all networks and internetworks. Managing an IP address space requires a solid command of binary mathematics, particularly as it is applied within the IP addressing architecture. The mathematics of the IP address space, however, are not intuitive and can be very difficult to grasp. Consequently, learning about IP addressing can be a lot like trying to piece together a jigsaw puzzle-but without knowing what the puzzle is supposed to look like.

IP Addressing Fundamentals explains simply and clearly how the IP address space works and how it is used. This is a reader-friendly book that details the fundamentals of the IP address space from the ground up. IP Addressing Fundamentals unravels the mysteries of subnetting, supernetting, and CIDR; thoroughly explains the binary mathematics of IPv4’s addressing space; and demonstrates how an IP address becomes an active component in both networks and internetworks. Author Mark Sportack prepares you for real-world success by walking you through some of the issues and traps that lie in wait for anyone who needs to plan or manage the use of an IP address space. Most importantly, this book doesn’t presume you already know what the entire IP addressing puzzle looks like.

IP Addressing Fundamentals imparts a profound command of IP addressing through a clear and concise writing style. Basics are reinforced with detailed information and numerous examples of how the concepts work. This book builds upon concepts presented in earlier chapters and concludes with fairly advanced topics that will become increasingly useful to midlevel network engineers.

After reading IP Addressing Fundamentals, you’ll finally understand IP addressing and appreciate both its mechanics and relevance, and you’ll know how to efficiently apply your new knowledge.

From the Back Cover

The reader-friendly explanation of how the IP address space works and how it is used

* A reader-friendly introduction to the complex and confusing topic of IP addressing
* Thorough and understandable explanations of the binary mathematics behind IP addressing
* Complete coverage of the IPv4 address space without distractions of routing or transport protocols
* Detailed explanations of subnetting and supernetting, Variable Length Subnet Masks (VLSMs), CIDR, NAT, portable address spaces, and IPv6
* Strategies for managing an address space for enterprise WANs, data centers, and ISPs
* Numerous examples and an easy-to-read style of writing that imparts a profound understanding of IP addressing

The Internet Protocol (IP) is the native protocol suite of the Internet and has become predominant in virtually all networks and internetworks. Managing an IP address space requires a solid command of binary mathematics, particularly as it is applied within the IP addressing architecture. The mathematics of the IP address space, however, are not intuitive and can be very difficult to grasp. Consequently, learning about IP addressing can be a lot like trying to piece together a jigsaw puzzle-but without knowing what the puzzle is supposed to look like.

IP Addressing Fundamentals explains simply and clearly how the IP address space works and how it is used. This is a reader-friendly book that details the fundamentals of the IP address space from the ground up. IP Addressing Fundamentals unravels the mysteries of subnetting, supernetting, and CIDR; thoroughly explains the binary mathematics of IPv4’s addressing space; and demonstrates how an IP address becomes an active component in both networks and internetworks. Author Mark Sportack prepares you for real-world success by walking you through some of the issues and traps that lie in wait for anyone who needs to plan or manage the use of an IP address space. Most importantly, this book doesn’t presume you already know what the entire IP addressing puzzle looks like.

IP Addressing Fundamentals imparts a profound command of IP addressing through a clear and concise writing style. Basics are reinforced with detailed information and numerous examples of how the concepts work. This book builds upon concepts presented in earlier chapters and concludes with fairly advanced topics that will become increasingly useful to midlevel network engineers.

After reading IP Addressing Fundamentals, you’ll finally understand IP addressing and appreciate both its mechanics and relevance, and you’ll know how to efficiently apply your new knowledge.



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Published: By: admin - 3:32 AM

OpenGL Game Programming w/CD (Prima Tech’s Game Development)

Product Description
OpenGL is an application programming interface (API) that exposes hardware features needed to create computer graphics. Unlike Microsoft’s Direct3D, which only works on Windows, OpenGL works across all platforms. OpenGL Game Programming is a complete guide to game development using the OpenGL graphics API. Myriad examples are included to demonstrate various concepts such as coloring, texture mapping, blending, lighting, coordinate transforms, 3D modeling, collision detection, and several other key concepts involved in game development. It also covers how to integrate the non-graphical elements of Microsoft’s DirectX into OpenGL games so that users can incorporate sound, music, and networking functions. Teaching users how to use OpenGL to create dynamic 3D environments and effects for use in game development, this book covers all the fundamentals so that users can program OpenGL API to its fullest potential. Anyone interested in game development will find the information in this book invaluable as they begin to create dynamic game graphics. Series editor André LaMothe has published numerous magazine articles and is an international best-selling author with over six game programming and 3D graphics titles to his credit. He has been active in the computing industry for more than twenty years, during which he created one of the world’s first commercially available virtual reality games, CyberGate. André is also the founder and CEO of Xtreme Games LLC.

About the Author
Kevin Hawkins received his Master’s degree in Software Engineering and his Bachelor’s degree in Computer Science from Embry-Riddle University. He is currently a software engineer at Raydon Corporation where he is part of the Software Architecture team, developing new software architectures and techniques for the company’s simulation product-line. He is the cofounder of GameDev.net and is also the coauthor of “OpenGL Game Programming” (Premier Press, 0761533303).



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Published: By: admin - 3:31 AM

Java Programming for Engineers (Mechanical Engineering Series (Boca Raton, Fla.).)

Product Description
While teaching Java programming at Minnesota State University, the authors noticed that engineering students were enrolling in Java programming courses in order to obtain basic programming skills, but there were no Java books suitable for courses intended for engineers. They realized the need for a comprehensive Java programming tutorial that offers basic programming skills that can be applied in the field of engineering. With this in mind, the authors developed Java Programming for Engineers in order to meet the needs of both engineers and engineering students. The text uses the personal computer as a development platform and assumes no prior programming experience or knowledge. The only skills expected of the reader are basic keyboarding and user-level familiarity with the PC. Topics covered range from mathematical expressions to linear systems to engineering graphics. Chapters on problem solving skills and the designing of engineering applications walk readers through real word problems they might encounter. Divided into two parts, Part 1 is a description of the Java language, of the fundamentals of object orientation, input and output operations, and error handling. Part 2 is about Java programming for engineers. It starts with computer number systems, fixed- and variable-precision numeric data, mathematical programming in Java as could be of interest to engineers, and concludes with an overview of Java Graphics.



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Published: By: admin - 3:31 AM

Monday, June 29, 2009

Convergence Technologies for 3G Networks: IP, UMTS, EGPRS and ATM

Convergence Technologies for 3G Networks: IP, UMTS, EGPRS and ATM
Publisher: Wiley | ISBN: 047086091X | edition 2004 | PDF | 670 pages | 3,59 mb
The merging of voice and data on a single network opens powerful new possibilities in communications. Only a fundamental understanding of both technologies will ensure you are equipped to maximise their full potential.
Convergence Technologies for 3G Networks describes the evolution from cellular to a converged network that integrates traditional telecommunications and the technology of the Internet. In particular, the authors address the application of both IP and ATM technologies to a cellular environment, including IP telephony protocols, the use of ATM/AAL2 and the new AAL2 signalling protocol for voice/multimedia and data transport as well as the future of the UMTS network in UMTS Release 5/6 All-IP architecture.
Convergence Technologies for 3G Networks:
* Explains the operation and integration of GSM, GPRS, EDGE, UMTS, CDMA2000, IP, and ATM.
* Provides practical examples of 3G connection scenarios.
* Describes signalling flows and protocol stacks.
* Covers IP and ATM as used in a 3G context.
* Addresses issues of QoS and real-time application support.
* Includes IP/SS7 internetworking and IP softswitching.
* Outlines the architecture of the IP Multimedia Subsystem (IMS) for UMTS.
Convergence Technologies for 3G Networks is suited for professionals from the telecommunications, data communications and computer networking industries.
D0wn10ad

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Published: By: admin - 6:52 PM

Mobile IP Technology and Applications (Networking Technology)

Product Description

Real-world solutions for Cisco IOS® Mobile IP configuration, troubleshooting, and management

* Understand the concept of mobility and the requirements of mobility protocols
* Learn necessary components of a Mobile IP network, including features, functions, and message flows
* Examine security concepts related to Mobile IP, including protocol authentication and dynamic keying
* Evaluate high availability solutions and integration with AAA servers in campus networks
* Explore the features of metro mobility, including reverse tunneling, firewall, NAT traversal, and integration with VPN technologies
* Configure IOS Mobile IP networks, including integration topics such as redundancy, QoS, and VPN
* Manage the Mobile IP infrastructure, including Home Address management, scalability considerations, and network management
* Take a look at the future of Mobile IP, including Layer 2 integration challenges, Mobile IPv6, unstructured mobility, and mobile ad-hoc networking

Two of the world’s most powerful technology trends, the Internet and mobile communications, are redefining how and when people access information. With the majority of information and new services being deployed over IP, the use of devices such as cellular phones, PDAs, and laptops for accessing data networks is pushing the need for “always on” IP connectivity. The evolution of mobile computing points to a coming together of the best of desktop computing and cellular communications—the predictability and “always connected” experience of the desktop combined with the ease of use and mobility of the cell phone.

One challenge to mobile data communication is moving data across different networks. The solution to this problem is a standards-based protocol: Mobile IP. Mobile IP is an open standard that allows users to keep the same IP address, stay connected, and maintain ongoing applications while roaming between IP networks.

Mobile IP Technology and Applications is the first book to address the practical application of Mobile IP in real-world environments. Cisco IOS® Mobile IP configuration, troubleshooting, and management are covered in depth and supported by real-world examples. Mobility solutions addressed in this book include enterprise campus wireless LANs and metropolitan mobility for both individual devices and whole networks. Each example is designed to teach configuration, management, and troubleshooting in a manner that is directly applicable to common mobility needs.

Whether you are looking for an introduction to IP mobility or detailed examples of Mobile IP technology in action, Mobile IP Technology and Applications is your complete resource for reaping the benefits that secure, reliable mobile communications have to offer.

“IP Mobility provides the capability not only for me to connect to the world at large, but for it to find and connect to me.”

—Fred Baker, Cisco Fellow, Cisco Systems, Inc.

This book is part of the Cisco Press® Networking Technology Series, which offers networking professionals valuable information for constructing efficient networks, understanding emerging technologies, and building successful networking careers.

About the Author

Stefan Raab joined Cisco Systems in January 2001 from Nextel Communications as a technical leader and deployment engineer for the IP Mobility Group, IOS Technologies Division (ITD). He has more than nine years of experience with IP mobility deployments and is an expert on real-life applications of the technology.

Madhavi W. Chandra, Ph.D., joined Cisco Systems in May 2000 as a Software Engineer for the IP Mobility Group. Madhavi is instrumental in designing advanced technologies in IOS mobility involving features for Mobile IP and Mobile Ad Hoc Networks, in which she is one of the lead architects. She earned her Ph.D degree in Electrical and Computer Engineering from The Johns Hopkins University.



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Published: By: admin - 6:52 PM

AutoCAD 2005 and AutoCAD LT 2005 Bible

AutoCAD 2005 and AutoCAD LT 2005 Bible
Publisher: Wiley | ISBN: 0764569899 | edition 2004 | PDF | 1296 pages | 30,7 mb

f AutoCAD 2005 or AutoCAD LT 2005 can do it, you can do it too…
If you have invested in AutoCAD 2005 or AutoCAD LT 2005, you want to get the most from these top quality tools. This comprehensive guidebook gives you a ready reference on every detail of both products. The Chapter 1 tutorial gets you going immediately, and the early chapters provide a thorough education in drawing basics. From there, you’ll examine layers, text, dimensions, 2D and 3D coordinates, 3D modeling, rendering, customizing the program, and everything else you need to know.
Inside, you’ll find complete coverage of AutoCAD 2005 and AutoCAD LT 2005
* Draw and edit 2D and 3D objects, including tables, text, and dimensions, use layers, colors, and linetypes, and print (or plot)
* Work with blocks, reference other drawings, and connect to external databases
* Manage drawing data using tool palettes, fields, and drawing sets, integrate other applications, and post your work on the Web
* Create scripts, custom linetypes and hatch patterns, shapes, fonts, and custom menus
* Program AutoCAD with AutoLISP® and VBA

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Published: By: admin - 6:51 PM

AutoCAD 2009 Geting Started

AutoCAD 2009 Geting Started
Publisher: Autodesk | ISBN: N/A | edition 2008 | PDF | 184 pages | 3,54 mb
Why You Should Use this Guide
This Getting Started guide provides an introduction to the most commonly used features of both AutoCAD and AutoCAD LT. Use it to learn the basic features so you can begin working quickly. Because you are provided with a rich set of features, there are often many ways of accomplishing a task. This guide focuses on the following:
■ What do you need to know to get started?
■ What is the recommended method for using the features presented?
After you become more familiar with the features, you will find your own ways of working efficiently based on the type of work that you do.

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Published: By: admin - 6:51 PM

3ds max 7 Bible

3ds max 7 Bible
Publisher: Wiley | ISBN: 0764579711 | edition 2005 | PDF | 1294 pages | 23,7 mb

* Packed with expert advice, timesaving tips, and more than 150 step-by-step tutorials, this book is a must for anyone who wants to master this complex, expensive software package
* Offers full coverage of new software features and enhancements and shows users how to master everything from the Particle Flow interface and architectural objects and materials to Shockwave 3D Export and VertexPaint features
* The companion CD-ROMs include a demo version of the new 3ds max, tutorial files, 3D models, bonus plug-ins, and more
* 3ds max is used to create approximately eighty percent of the top video games-including Grand Theft Auto 3-and is extensively employed for special effects in movies such as The Matrix Reloaded

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Game Programming Golden Rules (Game Development Series)

Product Description
Maximize your team’s game development time!

Writing computer games is hard. Games today are complex projects that involve large teams of specialized artists and programmers. These teams are perpetually pushing technology beyond its boundaries and stretching their skills to the max. To alleviate these problems, Game Programming Golden Rules presents a series of nine “Golden Rules” that help define a methodology for creating a modern game. Each rule is written as a simple principle and covered from the perspective of how it works in the overall structure of a game project. The rules cover a variety of topics from embracing C++ and scripting, to the resource pipeline, finite state machines, and optimization. The order in which the rules are presented was carefully chosen, so that each rule presents a topic that is then put to use in later rules. Many of the rules involve empowering the designers and artists to put their own content directly into the game, bypassing the need for a programmer’s involvement beyond the initial setup. This frees up the programmers’ time to concentrate on creating the systems that make the game, rather than focusing on the output of these systems. By the end of the book, you will have deeper confidence and a more profound understanding of the essential techniques of game programming and how the theory of these techniques interlocks. This is an excellent resource for the entire development team.

*Details essential rules that every game programmer should follow for fast and effective game development
*Teaches programmers how to ease the workload for themselves and the rest of the team
*Discusses topics that have immediate, practical applications— orders of complexity, hashes and hash functions, scripting, the resource pipeline, processing assets, finite state machines, saving game state, and optimization
*Provides a versatile reference that you’ll refer to again and again

ON THE CD:
* Production-quality example programs referenced in the text, both binary and source form
* A full distribution of the most current version of the Zlib compression library
* All the figures from the book

About the Author
Martin Brownlow has been a professional video game programmer for 10 years, and has received numerous programming accolades and awards for his work on both MDK and Sacrifice. He also contributed to Game Programming Gems 3. He has worked for such companies as Virtuality Entertainment, Shiny Entertainment, Tremor Entertainment, and Visual Concepts. He recently worked on Armed & Dangerous for the Xbox and PC.



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Published: By: admin - 6:50 PM

Building Your Intranet with Windows NT(r) 4.0

http://ecx.images-amazon.com/images/I/51WX30SACZL._BO2,204,203,200_PIsitb-sticker-arrow-click,TopRight,35,-76_AA240_SH20_OU01_.jpg

Product Description
Because it is easy to use and install, many companies are using Windows NT to construct their corporate Intranets. With Windows NT 4.0, Intranets will be even easier to use and much more powerful. This manual is a step-by-step guide to installing, configuring, and operating an NT Intranet. Written in a non-technical style, the author takes the reader through the entire process, from construction to administration. Each topic includes technical sidebars for more advanced readers looking to create more complex applications.

From the Publisher
Because it is easy to use and install, many companies are using Windows NT to construct their corporate Intranets. With Windows NT 4.0, Intranets will be even easier to use and much more powerful. This manual is a step-by-step guide to installing, configuring, and operating an NT Intranet. Written in a non-technical style, the author takes the reader through the entire process, from construction to administration. Each topic includes technical sidebars for more advanced readers looking to create more complex applications.



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Published: By: admin - 6:50 PM

Architecting Web Services

Review
“..is the best serious treatment of Web services I’ve read to date.” Alan Zeichick, SD Times — SD Times

“In his chapter on web-services models…since the issues raised here are fundamental for designing robust services.” Martin Heller, BYTE.com — BYTE.com

Product Description

Architecting Web Services is targeted toward developers and technical architects who have heard about, and even started to work with, Web services. The book starts with a background on the evolution of Web services and their significance to future collaborative efforts via the Internet. It then reveals the architecture for Web services and the various relationships that can be established through their consumption.

Following a short technical primer on XML and related technologies, the Web services model is outlined to illustrate the decisions that have to be made in the areas of presentation, interface, and security before the design is even started. Topics ranging from content to state management to system infrastructures are discussed to help you understand the options and the pitfalls when developing robust Web services.

The life cycle of implementing Web services from start to finish is illustrated, taking existing processes and exposing their functionality through Web services. Examples extend both Java and COM objects as Web services before exposing an entire hotel reservation system through a Web services workflow. These exercises are followed by three application scenarios that consume these Web services, again with both Java and Visual Basic/ASP examples. Discussions cover the design, implementation, and testing of each solution to ensure a successful result.

Finally, the book takes a look ahead at the future of Web services by examining both the current strategies of the primary vendors and the standards initiatives that are presently under way. A companion website provides all the source code, and hosts the Web services and sample applications introduced in the book.



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Published: By: admin - 6:39 PM

Tricks of the 3D Game Programming Gurus-Advanced 3D Graphics and Rasterization

Amazon.com Review
To be an ordinary programmer is one thing: You need only learn how to interact with the computer on its own terms, creating buttons and combo boxes that have no significance away from the screen. To be a game programmer–particularly one that writes games with environments that appear three-dimensional to their players–is something else entirely. Such work requires that the flat screen simulate the real world, complete with light, shading, texture, gravity, and momentum. It’s all quite complicated. Tricks of the 3D Game Programming Gurus helps its readers make great progress in creating 3D worlds and the action that goes on in them.

That this large, dense book manages to explain how to design and implement a 3D game while neither glossing over too many details nor swamping the reader with trivia is a credit to author André LaMothe. He opens by showing (and explaining) the C++ source code of a simple but full-fledged 3D spaceflight shooter game–a real boost to the reader’s confidence. From there, he explains the complicated geometric concepts and mathematics that underlie realistic games (always with an eye toward software algorithms) and shows how to use the many APIs and libraries (including Microsoft DirectX 9.0) that make the world-builder’s job easier. Make no mistake: Designing and building convincing games with 3D visuals and behaviors that convincingly approximate real-world physics is hard work. In this book, LaMothe helps you get it done and enjoy the process. –David Wall

Topics covered: How to design and build 3D worlds and the goings-on within them. Aside from mathematics and geometry, this book focuses on wireframe models, shading, rendering, and animation. Microsoft DirectX 9.0 gets special attention.

Product Description

Today is the greatest time in history to be in the game business. We now have the technology to create games that look real! Sony’s Playstation II, XBOX, and Game Cube are cool! But, all this technology isn’t easy or trivial to understand – it takes really hard work and lots of Red Bull. The difficulty level of game programming has definitely been cranked up these days in relation to the skill set needed to make games. Andre LaMothe’s follow-up book to Tricks of the Windows Game Programming Gurus is the one to read for the latest in 3D game programming. When readers are finished with Tricks of the 3D Game Programming Gurus-Advanced 3D Graphics and Rasterization, they will be able to create a full 3D texture-mapped, lit video game for the PC with a software rasterizer they can write themselves. Moreover, they will understand the underlying principles of 3D graphics and be able to better understand and utilize 3D hardware today and in the future.



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Published: By: admin - 6:39 PM

Networking Personal Computers with TCP/IP: Building TCP/IP Networks

Amazon.com Review
Networking Personal Computers with TCP/IP is a comprehensive guide to connecting a personal computer to a network that is running TCP/IP. Detailed sections cover various flavors of Microsoft operating systems (DOS, Windows 95, Windows NT) and explain in depth the steps necessary to configure the network. Additional sections cover configuration and boot control, mail, and services such as printing and file serving. Replete with screen shots, Networking Personal Computers with TCP/IP will be an invaluable companion as you wade through each task.

Product Description
If you’re like most network administrators, you probably have several networking “islands”: a TCP/IP-based network of UNIX systems (possibly connected to the Internet), plus a separate NetWare or NetBIOS network for your PCs. Perhaps even separate NetWare and NetBIOS networks in different departments, or at different sites. And you’ve probably dreaded the task of integrating those networks into one. If that’s your situation, you need this book! When done properly, integrating PCs onto a TCP/IP-based Internet is less threatening than it seems; long term, it gives you a much more flexible and extensible network. Craig Hunt, author of the classic TCP/IP Network Administration, tells you how to build a maintainable network that includes your PCs. Don’t delay; as Craig points out, if you don’t provide a network solution for your PC users, someone else will. Covers:

* DOS, Windows, Windows for Workgroups, Windows NT, Windows 95, and Novell NetWare
* Chameleon (NetManage), PC/TCP (FTP Software), LAN WorkPlace (Novell), Super TCP, and Trumpet
* Basic Network setup and configuration, with special attention given to email, network printing, and file sharing



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Published: By: admin - 6:39 PM

The ABCs of TCP/IP

Product Description
The TCP/IP protocol suite is changing dynamically to reflect advances in technology and can be considered to represent the “protocol for the new millenium.” The ABCs of TCP/IP reflects these advances and includes new coverage on: ·Secure Web transactions ·Practical subnetting examples·Security threats and countermeasures ·IPSec·ICMP utilization and threatsThis comprehensive reference provides professionals with an overview of the TCP/IP suite and details its key components. While many books on the subject focus on the details and minutae of TCP/IP, this book covers applications, methods, concepts, and economics associated with the TCP/IP stack. It illustrates how to leverage investments in TCP/IP and how to economize network operations. The ABCs of TCP/IP examines: the manner by which various protocols and applications operate, addressing issues, security methods, routing, network design constraints, testing methods, troubleshooting, management issues, and emerging applications. It also includes separate chapters focusing on security threats and methods useful for overcoming these threats. About the Author: Gilbert Held is an award-winning author and lecturer. Mr. Held is the author of over 40 books and 400 technical articles covering personal computers and computer communications. Some his recent titles include Building a Wireless Office and The ABCs of IP Addressing, published by Auerbach Publications. Mr. Held can be reached via email at gil_held@yahoo.com.



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Published: By: admin - 6:38 PM

Oracle Web Applications: PL/SQL Developer’s Intro: Developer’s Introduction

Amazon.com Review
Oracle databases sit behind a large number of Web servers. The latest release, Oracle 8i, is sold as an Internet database and gives developers tools to build Web applications. Oracle Web Applications is a guide for using Oracle 8i for content management, application development, and application integration. You’ll learn about its support for the latest Internet technologies, including XML and Oracle’s WebDB application development tools. There’s also an overview of the InternetLite technologies that allow you to deliver Oracle databases to handhelds like the Palm organizer.

The real meat of the book begins with two chapters that cover building Web applications in WebDB and Oracle’s Application Server. The rest of the book goes into plenty of detail and provides lots of code on how to use Oracle’s PL/SQL programming language to generate HTML and XML. When you’ve worked your way through this, you should be ready to start working with Oracle 8i and the Web–and you should be ready to begin linking Oracle databases to the Internet. Code samples and plenty of tips make this an excellent developer’s reference. –Simon Bisson, Amazon.co.uk

Product Description
Oracle8i, Oracle’s “Internet database,” introduces a variety of Web development tools that extend traditional database concepts to Web content. With Oracle’s DBMS, you can now build Web technology on top of a relational database, rather than on a traditional filesystem. This approach remedies many of the problems that have slowed down the ability of organizations to build new Web applications and to put their legacy applications on the Web. Many developers are intimidated by the vast array of new technologies in Oracle8i. And yet, they are under pressure to build complex Web applications immediately. This book provides the information you need to start building these applications right away. It is a compact, easy-to-read guide to PL/SQL, HTML, XML, WebDB,and Oracle Application Server (OAS). It also covers the packages in the PL/SQL toolkit and shows several fully realized Web applications. This book provides the jump-start you need to to make the transition from traditional programming to the development of useful Web applications for Oracle8i. Even those who know nothing about HTML, PL/SQL, or Oracle’s other tools will learn how to create simple Web applications in a matter of days. The book also covers Web development for earlier Oracle versions (Oracle8 and Oracle7).



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Published: By: admin - 6:38 PM

TCP/IP Tutorial and Technical Overview, 8th Edition

Product Description
Comprehensive, authoritative introduction to the protocols that drive the Internet. Covers internetworking, routing, transport protocols, multicast, and more. Includes detailed coverage of the latest trends in networking and infrastructure. Softcover.

From the Back Cover

* The comprehensive, authoritative introduction to the protocols that drive the Internet
* Covers internetworking, routing, transport protocols, multicast, and much more
* Includes detailed coverage of application protocols—DNS, TELNET, FTP, HTTP, SMTP, RTP/RTCP, SNMP, and WAP
* Presents techniques for maximizing security, availability, and scalability
* Extensive new coverage includes QoS, MPLS, IP telephony, and WAP
* An in-depth introduction to the entire TCP/IP suite—including the latest protocols and concepts
* Systematic coverage of internetworking, routing, transport, multicast, and application protocols
* New and updated coverage of QoS, MPLS, IP telephony, security, WAP, and more

TCP/IP Tutorial and Technical Overview is an exceptionally complete, easy-to-understand, and up-to-date guide to the protocols that drive the Internet. Ideal for beginners—and for networking professionals who want to deepen their understanding—this book covers the entire TCP/IP suite, including emerging protocols that address the Internet’s key challenges.

The authors—an expert team of IBM TCP/IP instructors and consultants—begin by introducing TCP/IP’s fundamental goals, roles, components, and underlying concepts. They survey today’s core TCP/IP application protocols, from DNS to HTTP, SMTP to RTP, as well as protocols designed for advanced wireless and multimedia applications.

The book includes detailed coverage of the latest trends in networking and infrastructure, including Quality of Service, MPLS, security, IP mobility, IP telephony, and IPv6. The authors also introduce leading tools for maximizing availability and scalability in IBM and Cisco environments, including IBM Sysplex Distributor, Cisco MultiNode Load Balancing, and OS/390 DNS/WLM.
INTERNATIONAL TECHNICAL SUPPORT ORGANIZATIONSharing Technical Expertise From Around the World

Prentice Hall PTR has selected this IBM Redbook for its worldwide publishing program. IBM Redbooks are produced by the International Technical Support Organization where experts from around the world work together to build effective technical information based on their practical work experience.

For more information: ibm.com/redbooks



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Published: By: admin - 6:37 PM

Improving Surface Transportation Security: A Research and Development Strategy

# Hardcover: 300 pages
# Publisher: National Academy Press (October 1999)
# Language: English
# ISBN-10: 0309065291
# ISBN-13: 978-0309065290
# Shipping Information: View shipping rates and policies
# Average Customer Review: No customer reviews yet. Be the first.
# Amazon.com Sales Rank: #7,798,284 in Books (See Bestsellers in Books)



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Published: By: admin - 3:43 AM

IP Addressing and Subnetting, Including IPv6

Product Description
Internetworking Protocol (IP) addresses are the unique numeric identifiers required of every device connected to the Internet. They allow for the precise routing of data across very complex worldwide internetworks. The rules for their format and use are governed by the Internet Engineering Task Force (IETF) of the The Internet SOCiety (ISOC). In response to the exponential increase in demand for new IP addresses, the IETF has finalized its revision on IP addressing as IP Version 6, also know as IPng (ng = Next Generation). Key hardware vendors such as Cisco and major Internet Service Providers such as America Online have already announced plans to migrate to IP Version 6.
IP address allocation within an organization requires a lot of long-term planning. This timely publication addresses the administrator and engineer’s need to know how IP 6 impacts their enterprise networks

* Ideal for companies planning a phased migration from IP 4 to IP 6
* Timely publication: The IETF standard was finalized in early 1999 and will begin to be implemented in late 1999/2000. The current IP Version 4 address set will be exhausted by 2003
* The book will focus on planning and configuring networks and devices for IP 6. Specifically, it will cover how to:
* Increase the IP address size from 32 bits to 128 bits
* Support more levels of addressing hierarchy
* Support an increased number of addressable nodes
* Support simpler auto-configuration of addresses
* Improve the scalability of multicast routing by adding a “scope” field to multicast addresses
* Use a new “anycast address” to send a packet to any one of a group of nodes



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Network Routing Basics: Understanding IP Routing in Cisco Systems

Product Description

* A fresh look at routing and routing protocols in today’s networks. A primer on the subject, but with thorough, robust coverage of an array of routing topics
* Written by a network/routing instructor who could never find quite the right book for his students -so he wrote his own
* Coverage of all routing protocols. In-depth coverage of interior routing protocols, with extensive treatment of OSPF. Includes overview of BGP as well
* Not written as a “pass the test” guide. Rather, a close look at real world routing with many examples, making it an excellent choice for preparing for a variety of certification exams
* Many extras including a networking primer, TCPIP coverage with thorough explanations of subnetting / VLSMs / CIDR addressing, route summarization, discontiguous networks, longest match principal, and more.

From the Back Cover
If you want to really understand routing, read on

When James Macfarlane began teaching network routing, he simply could not find books that explained the subject clearly, understandably, and accurately. So he wrote his own. Authored by a consultant who has trained hundreds of networking professionals, this guide is designed to clear up the confusion and make the field of routing what Macfarlane believes it should be—understandable, interesting, and even fun.

The goal of this book is to provide you with a working knowledge of routing technology and the confidence to use what you’ve learned. You’ll take a major step toward passing an array of certification exams and be better prepared for the ultimate test—the real world.

From this book you will:

* Get a complete review of core networking fundamentals, including packet forwarding and an overview of the TCP/IP protocol suite
* Understand classless addressing once and for all—subnetting, VLSMs, and CIDR
* Learn exactly how routing works, starting at the workstation
* Gain a working knowledge of route summarization, discontiguous networks, hierarchical addressing, and the longest match principle
* Build a foundation for more complex routing scenarios by understanding the legacy protocols RIP and IGRP
* Understand EIGRP and OSPF, and manage these routing protocols on large networks
* Get an introduction to the Border Gateway Protocol, the routing system that ties the entire Internet together



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Published: By: admin - 3:42 AM

Computer Networks and Open Systems: An Application Development Perspective

Product Description
Computer Networks and Open Systems: An Application Development Perspective delivers principles, theory, and techniques from a practical perspective. It is grounded in real systems and real network applications, while emphasizing a strong foundation in the framework for network development. The selection of topics forms a core of material in computer networking. The authors emphasize methods and the environment for application development. They aim to make readers immediately comfortable in todays networking environment while equipping them to keep pace in one of the fastest moving and most exciting areas of computer system development.

Features: The authors take an application development perspective. This point of view reverses the traditional order of networking topicsinstead of proceeding from the Physical Layer upward, the authors move from the Application Layer downward. Many benefits of this approach exist: 1. Students enter the study of networking through their own experiences as a network user. 2. More attention is given to material in the upper layers, specifically the Application Layer. 3. Students encounter upper-layer material while there is still sufficient time in the course for comprehensive treatment and implementation. 4. Students have the opportunity to practice the kind of networking tasks they are expected to do in the workplace. A scholarly treatment of computer networks, suitable for undergraduates. Keeps the application developer in mind. Addresses “hot” and important topics such as public key encryption and compression techniques. Offers excellent coverage of the Internet and World Wide Web beginning early in the text. Explains and relates TCPIP and the OSI Reference Model in an understandable way.



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Essentials of the Java Programming Language: A Hands-On Guide (Paperback)

Amazon.com Review
With so many APIs and features, the complexity of today’s Java 2 standard is certainly a strength of the platform, but this complexity does mean the language can seem a bit daunting to beginners. Instead of aiming to be comprehensive, Monica Pawlan’s Essentials of the Java Programming Language gives you what you need to get started with Java in a smart, understandable tour of the most relevant features for serious enterprise development.

Organized into 14 “lessons,” this book covers the basics of Java to build a simple applet-based e-commerce example. Besides covering the basics, including simple class design and practical hints for compiling, running, and deploying your first Java programs, this book concentrates on the APIs needed for real-world development. This includes servlets for building HTML on the fly, socket programming, RMI for remote procedure calls, and JDBC for database programming.

Enhanced in several steps, the author’s sample code lets the reader see essential Java concepts. By the end of the volume, the sample application can simulate processing orders for a simple fruit store (including credit card numbers). Although it’s far from commercially viable, the sample is a good choice for showing off the fundamentals of Java. Besides hitting the basics, the book covers such topics as basic file I/O and internationalization issues. (An appendix even introduces cryptography done the Java way.)

Of course, readers will want to explore the topics introduced in Essentials of the Java Programming Language in more detail elsewhere. But there’s little doubt this slim, well-presented, and digestible book can put the basics of today’s hottest language into the hands of anyone who has a little programming experience. –Richard Dragan

Topics covered: Introductory Java tutorial, installation and compilation hints, Java classes, fields and methods; applets, basic Swing components and user interfaces, event handling, introduction to servlets and JavaServer Pages (JSPs), HTML forms, Java collections, Java file I/O, exception handling, security, permissions and policy files; JDBC and database basics, accessing data in servlets, Remote Method Invocation (RMI) clients and servers, Java socket classes, internationalization, packages, JAR files and deployment, introduction to object-oriented programming, and cryptography basics.

Product Description
If you are interested in learning the Java(tm) programming language but hesitate to dive into overly dense, theoretical resources, Essentials of the Java(tm) Programming Language is the perfect starting point. This accessible, hands-on tutorial employs a “learn-by-doing” approach to introduce you to the basics. It starts with a simple program, then develops it bit by bit, adding new features and explaining important concepts with each subsequent lesson. This simple program grows into a general electronic commerce application that illustrates many of the Java 2 platform’s most important elements. You will learn such Java programming language essentials as: The difference between applications, applets, and servlets/JavaServer Pages(tm) Building a user interface that accepts user input Reading and writing data to files and databases Network communications, including RMI and sockets Collections Serialization Packages and JAR file format Internationalization Security fundamentals, including cryptographic software Essentials of the Java(tm) Programming Language ends with an explanation of object-oriented programming concepts, made far more understandable and relevant as a result of the hands-on experience acquired throughout the book. After working through this book, you will have the foundation necessary to comfortably progress to more advanced learning materials for the Java programming language and utilize the subtleties and more sophisticated capabilities of the language.



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Published: By: admin - 3:40 AM

Modeling Software with Finite State Machines: A Practical Approach

Publisher:AUERBACH (2006-01-13) | ISBN-10: 0849380863 | PDF | 9.3 Mb | 392 pages
Modeling Software with Finite State Machines: A Practical Approach explains how to apply finite state machines to software development. It provides a critical analysis of using finite state machines as a foundation for executable specifications to reduce software development effort and improve quality. It discusses the design of a state machine and of a system of state machines. It also presents a detailed analysis of development issues relating to behavior modeling with design examples and design rules for using finite state machines. This text demonstrates the implementation of these concepts using StateWORKS software and introduces the basic components of this software.

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Sunday, June 28, 2009

SOA Patterns with BizTalk Server 2009

SOA Patterns with BizTalk Server 2009

SOA Patterns with BizTalk Server 2009

Product Description

Implement SOA strategies for BizTalk Server solutions

  • Discusses core principles of SOA and shows them applied to BizTalk solutions
  • The most thorough examination of BizTalk and WCF integration in any available book

  • Leading insight into the new WCF SQL Server Adapter, UDDI Services version 3, and ESB Guidance 2.0
  • Loaded with examples, demo code, and screenshots, which explain how to design schemas, build WSDL-first endpoints, build loosely coupled orchestrations and, much more


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Published: By: admin - 10:09 PM

Selling Online with Drupal e-Commerce: Walk through the creation of an online store with Drupal’s e-Commerce module

Selling Online with Drupal e-Commerce: Walk through the creation of an online store with Drupals e-Commerce module

Selling Online with Drupal e-Commerce: Walk through the creation of an online store with Drupal's e-Commerce module

Product Description

Drupal is a free and open-source modular web application framework and content management system (CMS) written in PHP that can run in many environments, including Windows, Mac OS X, Linux, and FreeBSD. Drupal e-Commerce is a free, open-source, feature-rich, flexible package of modules that seamlessly adds full e-Store capabilities to Drupal.

Drupal e-Commerce is the combination of Drupal, the award-winning Drupal 5 content management system, and the e-Commerce package of modules that can be plugged into it, bringing a wealth of e-commerce functionality to the software.

In this book you will learn how to use the Drupal content management system along with its e-Commerce modules to set up and manage an online shop. We will install the software, have a look at its features, plan our shop, create our shop, look at customer management, create a design for our shop, and cover security, taxes, shipping, and even marketing our business!

If you’re new to Drupal and want to set up a powerful e-commerce system, this book is for you. If you’ve some experience of working with Drupal and want to understand how its e-commerce options can be used to power an online shop, this book will also prove invaluable.



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Published: By: admin - 10:09 PM

Practical Liferay: Java–based Portal Applications Development

Practical Liferay: Java–based Portal Applications Development

Practical Liferay: Java–based Portal Applications Development

Product Description

Liferay Portal is the leading open source enterprise portal framework that uses the latest Java and Web 2.0 technologies.

Web portals often function as a point of access to information on the World Wide Web. Web portals, such as Yahoo!, present information from diverse sources in a unified way. Aside from the search engine standard, web portals offer other services such as e–mail, news, stock prices, infotainment, and various other features. Portals provide a means for enterprises to supply a consistent look and feel with access control and procedures for multiple applications that otherwise would have been separate entities altogether.

So, how do developers bring existing applications, as well as integrate content management systems and search engines, into a portal? And how do developers get started with the Liferay Portal engine? In Practical Liferay: Java–based Portal Applications Development, Dr. Sarang answers these questions and more.

This book is for those who want to learn how to use Liferay to develop vertical or company–specific web portals and beyond. The book will serve as a practical guide to learning Liferay and developing real–world web portals.



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Published: By: admin - 10:08 PM

Complete Web Monitoring: Watching your visitors, performance, communities, and competitors

Complete Web Monitoring: Watching your visitors, performance, communities, and competitors

Complete Web Monitoring: Watching your visitors, performance, communities, and competitors

Product Description
Do you really understand your online presence? Are you confident that visitors can use your website? Do you know their motivations? How do online communities perceive your company? To innovate and adapt your business quickly, you must know the answers to these questions. Complete Web Monitoring demonstrates how to measure every aspect of your web presence — including analytics, backend performance, usability, communities, customer feedback, and competitive analysis — whether you’re running an e-commerce site, a community, a media property, or a Software-as-a-Service company. This book’s concrete examples, clear explanations, and practical recommendations make it essential for anyone who runs a website. With this book you will:

Discover how visitors use and interact with your site through web analytics, segmentation, conversions, and user interaction analysis Find out your market’s motivations with voice-of-the-customer research Measure the health and availability of your website with synthetic testing and real-user monitoring Track communities related to your online presence, including social networks, forums, blogs, microblogs, wikis, and social news aggregators Understand how to assemble this data into clear reports tailored to your organization and audience

You can’t fix what you don’t measure. Complete Web Monitoring shows you how to transform missed opportunities, frustrated users, and spiraling costs into online success. “This is a very comprehensive view of just about everything one needs to know about how websites work and what one needs to know about them. I’d like to make this book required reading for every employee at Gomez.” — Imad Mouline, CTO of Gomez



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Published: By: admin - 10:08 PM

Spring 2.5 Aspect Oriented Programming

Spring 2.5 Aspect Oriented Programming

Spring 2.5 Aspect Oriented Programming

Product Description

Create dynamic, feature-rich, and robust enterprise applications using the Spring framework

  • Master Aspect-Oriented Programming and its solutions to implementation issues in Object-Oriented Programming
  • A practical, hands-on book for Java developers rich with code, clear explanations, and interesting examples

  • Includes Domain-Driven Design and Test-Driven Development of an example online shop using AOP in a three-tier Spring application


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Hardware-dependent Software: Principles and Practice

Hardware-dependent Software: Principles and Practice

Hardware-dependent Software: Principles and Practice

Product Description

Despite its importance, the role of HdS is most often underestimated and the topic is not well represented in literature and education. To address this, Hardware-dependent Software brings together experts from different HdS areas. By providing a comprehensive overview of general HdS principles, tools, and applications, this book provides adequate insight into the current technology and upcoming developments in the domain of HdS. The reader will find an interesting text book with self-contained introductions to the principles of Real-Time Operating Systems (RTOS), the emerging BIOS successor UEFI, and the Hardware Abstraction Layer (HAL). Other chapters cover industrial applications, verification, and tool environments. Tool introductions cover the application of tools in the ASIP software tool chain (i.e. Tensilica) and the generation of drivers and OS components from C-based languages. Applications focus on telecommunication and automotive systems.



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Published: By: admin - 10:07 PM

Pro SQL Server 2008 Analytics: Delivering Sales and Marketing Dashboards

Pro SQL Server 2008 Analytics: Delivering Sales and Marketing Dashboards

Pro SQL Server 2008 Analytics: Delivering Sales and Marketing Dashboards

Product Description

Pro SQL Server 2008 Analytics provides everything you need to know to develop sophisticated and visually appealing sales and marketing dashboards using SQL Server 2008 and to integrate those dashboards with SharePoint, PerformancePoint, and other key Microsoft technologies.

The book begins by addressing the many misconceptions that surround the use of Key Performance Indicators (KPIs) and giving a brief overview of the business intelligence (BI) and reporting tools that can be combined on the Microsoft platform to help you generate the results that you need.

The focus of the book is to help you implement a successful business intelligence project of your own. The text discusses many of the required project planning components, provides overviews and examples associated with Microsoft’s BI tools, and gives detailed examples of successful dashboard implementations.



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Published: By: admin - 10:07 PM

Erlang Programming

Erlang Programming

Erlang Programming

Product Description
This book is an in-depth introduction to Erlang, a programming language ideal for any situation where concurrency, fault tolerance, and fast response is essential. Erlang is gaining widespread adoption with the advent of multi-core processors and their new scalable approach to concurrency. With this guide you’ll learn how to write complex concurrent programs in Erlang, regardless of your programming background or experience. Written by leaders of the international Erlang community — and based on their training material — Erlang Programming focuses on the language’s syntax and semantics, and explains pattern matching, proper lists, recursion, debugging, networking, and concurrency. This book helps you:

Understand the strengths of Erlang and why its designers included specific features Learn the concepts behind concurrency and Erlang’s way of handling it Write efficient Erlang programs while keeping code neat and readable Discover how Erlang fills the requirements for distributed systems Add simple graphical user interfaces with little effort Learn Erlang’s tracing mechanisms for debugging concurrent and distributed systems Use the built-in Mnesia database and other table storage features

Erlang Programming provides exercises at the end of each chapter and simple examples throughout the book. You’ll also find an overview of the most important libraries.



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Introduction to Storage Area Networks

Hardware-dependent Software: Principles and Practice

Hardware-dependent Software: Principles and Practice

Description : The explosion of data created by the businesses of today is making storage a strategic investment priority for companies of all sizes. As storage takes precedence, three major initiatives have emerged:
- Infrastructure simplification: Consolidation, virtualization, and automated management with IBM TotalStorage can help simplify the infrastructure and ensure an organization meets its business goals.

– Information lifecycle management: Managing business data through its life cycle from conception until disposal in a manner that optimizes storage and access at the lowest cost.
- Business continuity: Maintaining access to data at all times, protecting critical business assets, and aligning recovery costs based on business risk and information value.

Storage is no longer an afterthought. Too much is at stake. Companies are searching for more ways to efficiently manage expanding volumes of data, and to make that data accessible throughout the enterprise; this is propelling the move of storage into the network. Also, the increasing complexity of managing large numbers of storage devices and vast amounts of data is driving greater business value into software and services. With current estimates of data to be managed and made available increasing at 60 percent per annum, this is where a storage area network (SAN) enters the arena. Simply put, SANs are the leading storage infrastructure for the global economy of today. SANs offer simplified storage management, scalability, flexibility, availability, and improved data access, movement, and backup. This IBM Redbook gives an introduction to the SAN. It illustrates where SANs are today, who are the main industry organizations and standard bodies active in the SAN world, and it positions IBM`s comprehensive, best-of-breed approach of enabling SANs with its products and services. It introduces some of the most commonly encountered terminology and features present in a SAN.



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Published: By: admin - 9:50 PM

Liferay Portal 5.2 Systems Development

Liferay Portal 5.2 Systems Development

Liferay Portal 5.2 Systems Development

Product Description
Build Java-based custom intranet systems on top of Liferay portal

  • Learn to use Liferay tools to create your own applications as a Java developer, with hands-on examples
  • Customize Liferay portal using the JSR-286 portlet, extension environment, and Struts framework
  • Build your own Social Office with portlets, hooks, and themes and manage your own community

  • The only Liferay book aimed at Java developers


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Published: By: admin - 9:49 PM

JBoss Tools 3 Developers Guide

JBoss Tools 3 Developers Guide

JBoss Tools 3 Developers Guide

Product Description

Develop JSF, Struts, Seam, Hibernate, jBPM, ESB, web services, and portal applications faster than ever using JBoss Tools for Eclipse and the JBoss Application Server

  • Develop complete JSF, Struts, Seam, Hibernate, jBPM, ESB, web service, and portlet applications using JBoss Tools
  • Tools covered in separate chapters so you can dive into the one you want to learn

  • Manage JBoss Application Server through JBoss AS Tools
  • Explore Hibernate Tools including reverse engineering and code generation techniques


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Published: By: admin - 9:49 PM

Eclipse Development Using the Graphical Editing Framework And the Eclipse Modeling Framework

Hardware-dependent Software: Principles and Practice

Eclipse Development Using the Graphical Editing Framework And the Eclipse Modeling Framework

Description : Eclipse Development using the Graphical Editing Framework and the Eclipse Modelling Framework is written for developers who use the Eclipse SDK to develop plug-in code. This IBM Redbook is intended for a technical readership and for developers who already have good knowledge and experience in Eclipse plug-in development. In this book, we examine two frameworks that are developed by the Eclipse Tools Project for use with the Eclipse Platform: the Graphical Editing Framework (GEF), and the Eclipse Modeling Framework (EMF). We cover both the Graphical Editing Framework and the Eclipse Modeling Framework, but these frameworks can be used separately, and there is no dependency between them. This book provides a high level introduction to these frameworks so that Eclipse plug-in developers can consider whether the frameworks will be useful for the requirements of their particular development environment. Next, tips and techniques are provided for writing code that uses GEF and EMF. Also, a detailed example is developed to illustrate a GEF editor that uses an EMF model.



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Published: By: admin - 9:49 PM

Learning SQL Server 2008 Reporting Services

Learning SQL Server 2008 Reporting Services

Learning SQL Server 2008 Reporting Services

Product Description

A step-by-step guide to getting the most of Microsoft SQL Server Reporting Services 2008

  • Everything you need to create and deliver data-rich reports with SQL Server 2008 Reporting Services as quickly as possible
  • Packed with hands-on-examples to learn and improve your skills
  • Connect and report from databases, spreadsheets, XML Data, and more

  • No experience of SQL Server Reporting Services required


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Published: By: admin - 9:48 PM

Magento: Beginner’s Guide

Magento: Beginners Guide

Magento: Beginner's Guide

Product Description

Create a dynamic, fully featured, online store with the most powerful open source e-commerce software

  • Step-by-step guide to building your own online store
  • Focuses on the key features of Magento that you must know to get your store up and running
  • Customize the store’s appearance to make it uniquely yours

  • Clearly illustrated with screenshots and a working example


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Published: By: admin - 9:45 PM

The Definitive Guide to NetBeans™ Platform

The Definitive Guide to NetBeans™ Platform

The Definitive Guide to NetBeans™ Platform

Product Description

The Definitive Guide to NetBeans™ Platform is a thorough and definitive introduction to the NetBeans Platform, covering all its major APIs in detail, with relevant code examples used throughout.

The original German book on which this title is based was well received. The NetBeans Platform Community has put together this English translation, which author Heiko Böck updated to cover the latest NetBeans Platform 6.5 APIs. With an introduction by known NetBeans Platform experts Jaroslav Tulach, Tim Boudreau, and Geertjan Wielenga, this is the most up-to-date book on this topic at the moment.

All NetBeans Platform developers will be interested in purchasing it, because several topics in the book have not been documented anywhere else.



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Published: By: admin - 9:38 PM

Drupal 6 Themes: Create new themes for your Drupal 6 site with clean layout and powerful CSS styling

Drupal 6 Themes: Create new themes for your Drupal 6 site with clean layout and powerful CSS styling

Drupal 6 Themes: Create new themes for your Drupal 6 site with clean layout and powerful CSS styling

Product Description

Drupal is an award winning open source Content Management System (CMS). Based on PHP/MySQL, its power and flexibility combined with its exceptional design mean it is one of the most popular choices for creating a CMS website.

Drupal employs a specialized templating system and supports themes, which allow you to change the look and feel of the system’s front and back-end interfaces.

Drupal 6 Themes is an ideal introduction to theming with Drupal 6. If you want to create a striking new look for your Drupal 6 website, this book is for you. This book is a revised, updated and expanded edition of Drupal 5 Themes, written specifically for Drupal 6. The book will show you techniques and tools to help you improve the look and feel of any Drupal 6-powered website.

Starting from the basics of theme setup and configuration, you will learn about the Drupal theming architecture and the PHPTemplate engine, and then move on to modifying existing themes and building new themes from scratch. You will find out about tools to make your theme development easier, and also find invaluable information about under-documented elements of the theming system.



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Eclipse Distilled

Eclipse Distilled

Eclipse Distilled

Product Description
Eclipse is an incredibly powerful platform for software development, but thispower and flexibility is often overwhelming for novice programmers andsometimes daunting for experienced professionals. The goal of this book is todistill significant features of the Eclipse platform and its Java developmentcapabilities in a way that is approachable for newbies and beneficial for seniordevelopers who are new to Eclipse. But this book is not just a catalog offeatures and screenshots. It is structured around a theme of agile developmentand describes Eclipse as an enabler for agile methodology within project teams.A consistent project example is used throughout the book to illustrate theprogress of a new project from its inception through several iterations ofdevelopment, enhancement, and refactoring.



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Published: By: admin - 9:37 PM
 

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